![]() ![]() Adjusted height of fog when in airplane or parachute.Tweaked lighting to make the map look better.Fixed an issue which allowed players to get on top of a bunker they shouldn’t be on top of.Increased width of rain texture to avoid tiling patterns.Set small game modes on consoles to be 60 Hz.Water explosions should now look correct. Updated the physical material for rivers and lakes on the terrain.Fixed issue where combat areas could cause minor visual bug in minimap.Longest game recorded was over 3.5 hours long. Frontlines – Fixed issue where timer would not start.Frontlines – Fixed issue where combat areas weren’t activated during warmup, meaning you could go out of bounds.Also added to the game by the update are four new variants of level ten weapons, new ribbons, new dog tags and more.īattlefield 1 and Battlefield V Free to Keep with Amazon Prime Gaming in July and August Maps and modes Battlefield 1, the latest entry in the series developed by DICE, has received today its latest Seasonal update, which introduces a variety of tweaks and fixes to the game.Īmong the biggest changes introduced by the update is the new Platoon feature, which allows players to join and manage Platoons. ![]()
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![]() ![]() The Countess is a good way to get low to mid runes throughout Normal, Nightmare, and Hell.You always know exactly where the council will be when you join a game. One of the best features, though, is that the map is static. The council in Travincal have a decent chance to drop a lot of good items (runes, charms, jewelry, and facets, for example). It has a higher area level, so it can drop higher runes than LK, but it only has at most 2 such chests. This area has up to 6 "super chests," which have a decent chance to drop high(er) runes. The highest rune I've found in SP is Cham in The Glacial Trail (which has area level 83). ![]() The highest rune I've ever found on bnet was Sur in the WSK. ![]() edit: champions and elites in those areas can drop any item in the game). The Pit in Act 1, The Ancient Tunnels in Act 2, The River of Flame in Act 4, the Worldstone Keep in Act 5) as they can drop any rune (or nearly any, my memory is fuzzy. Really, just play the character you like most in the highest level area that you can clear quickly. To be fair, though, the OP didn't specify higher runes. The Countess is not the best source of higher runes. The one with the lowest rating is correct. Some of the answers here aren't very good. ![]() ![]() IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe. ![]() ![]() (If you want to test this feature as admin don't enable these options) Script Events After Workshop Content Installed Occurs after the content has been downloaded. Go to Settings > Games > select the game > Feature Permissions and enable Workshop browser for users, resellers and sub admins. Use ! to separate with a new line character. For example if the file id needs at the beginning use Workshop file id separator - Specify the characters used to separate file ids.
![]() ![]() To it you add the following script, and pass in your keyword/formlist, and the main-menu formlist. To add it to the game you'll have to make a Quest to run when the game is first loaded (default values: Start-Game enabled, and Run Once). Just link the constructable objects with these recipe-filter keywords instead for them to appear in their respective menus. Then you add the second keyword (or a new formlist) which will become the sub-menu. ![]() You make a Formlist and add the first recipe-filter keyword to it at the top with it's name (to this you also link any art-object icon). To add object to it you just put the keyword in the Recipe-Filter keywords in you Constructable Objects for your objects.įor a menu with submenus/custom icon. (more keywords and formlists for sub-menus)įor a single menu you make a new keyword and set the type to 'recipe-filter', and write your mod menu name. This requires a FormList, and at least 2 recipe-filter keywords. ![]() ![]() |
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